The House Of The Dead Remake for Nintendo Switch is, unequivocally, a mixed bag.
While it successfully brings back the classic arcade rail-shooter experience with updated graphics, the Switch port is unfortunately hampered by performance issues, especially in handheld mode, and a control scheme that doesn’t quite replicate the visceral feel of an arcade light gun.
For longtime fans, it offers a nostalgic trip, but newcomers might find the technical hiccups and sometimes clunky controls diminish the fun, making it less of a definitive revival and more of a flawed tribute.
Here’s a look at some complementary products that can enhance your Nintendo Switch gaming experience, offering different ways to interact with your console or improve its functionality, far from the shortcomings of the game’s port itself:
- Nintendo Switch Pro Controller
- Key Features: Ergonomic design, HD rumble, amiibo support, long battery life, precise controls.
- Average Price: $69.99
- Pros: Significantly improves comfort and precision for many games, feels premium, durable.
- Cons: Higher price point than Joy-Cons, doesn’t offer motion control flexibility in all titles.
- HORI Split Pad Pro
- Key Features: Full-size analog sticks, larger D-pad, assignable rear triggers, ergonomic grip for handheld mode.
- Average Price: $49.99
- Pros: Transforms handheld mode into a much more comfortable experience, great for longer play sessions, improved precision for aiming.
- Cons: Only works in handheld mode, no rumble, no NFC, no motion controls.
- SanDisk 256GB MicroSD Card for Nintendo Switch
- Key Features: Officially licensed by Nintendo, fast read/write speeds, ample storage for digital games and updates.
- Average Price: $39.99
- Pros: Essential for digital game collectors, prevents storage issues, reliable performance.
- Cons: Can be filled up quickly if you have a massive digital library, larger capacities cost more.
- Orzly Carry Case Compatible with Nintendo Switch
- Key Features: Hard shell protection, internal game card storage, mesh pocket for accessories, handle.
- Average Price: $19.99
- Pros: Protects your Switch from drops and scratches, convenient for travel, keeps accessories organized.
- Cons: Can be bulky depending on the design, doesn’t fit all third-party grips.
- 8BitDo Ultimate C Wired Controller
- Key Features: Comfortable grip, responsive buttons, affordable wired connection.
- Pros: Excellent value, good for those on a budget or needing a spare controller, reliable wired connection.
- Cons: Wired only, no advanced features like HD rumble or NFC, not as premium as first-party options.
- Nintendo Switch Dock Set
- Key Features: Allows connection to a TV, includes AC adapter and HDMI cable, provides USB ports.
- Average Price: $79.99
- Pros: Essential for playing on a TV, allows for tabletop multiplayer with friends, keeps the console charged.
- Cons: Relatively expensive for what it is, no significant upgrades over the original dock.
- Screen Protector for Nintendo Switch Tempered Glass
- Key Features: High-transparency tempered glass, scratch-resistant, easy installation, anti-fingerprint coating.
- Average Price: $9.99 for a multi-pack
- Pros: Protects the screen from scratches and minor impacts, maintains touch sensitivity and clarity, very affordable.
- Cons: Can be tricky to apply perfectly without bubbles, may need replacement if heavily damaged.
A Return to the Macabre Arcade: Initial Impressions and Expectations
Stepping into The House Of The Dead Remake on Nintendo Switch felt like digging up a time capsule. For anyone who haunted arcades in the late 90s, the original House Of The Dead was a seminal experience, a light-gun shooter that pushed boundaries with its gory graphics and branching pathways. The promise of this remake was simple: take that core experience, slap on a fresh coat of paint, and bring it to modern consoles. On the surface, the game delivers on the visual overhaul. The environments are sharper, the zombie models are more detailed, and the infamous B-movie dialogue is back, albeit with a new voice cast that leans into the camp.
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However, expectations always clash with reality, especially when porting an arcade experience rooted in precise light-gun peripherals to a console with different control paradigms. The immediate question on everyone’s mind was: how would it feel? The original’s appeal wasn’t just its visuals or premise, but the tactile feedback of the gun and the pure, unadulterated satisfaction of blasting hordes of creatures. The Switch version attempts to replicate this with motion controls and traditional analog stick aiming, neither of which fully capture that arcade magic. The initial impression is one of visual fidelity meeting control compromise. It looks better, no doubt, but the play experience itself becomes the central point of contention, immediately setting the stage for a mixed reception among both veterans and newcomers.
Performance and Visuals: A Tale of Two Modes
When discussing The House Of The Dead Remake on the Nintendo Switch, performance and visuals are inextricably linked, and frankly, it’s a bit of a Jekyll and Hyde situation depending on whether you’re docked or in handheld mode.
Docked Mode: A Brighter Picture
Playing The House Of The Dead Remake in docked mode on a television presents the best visual experience the Switch version has to offer.
- Resolution: The game aims for 1080p when docked, and while it doesn’t always hit it consistently, the clarity is noticeably better than handheld. You can appreciate the updated textures and character models.
- Frame Rate: While not a rock-solid 60 FPS, docked mode generally hovers around the 30 FPS mark, with fewer significant dips than handheld. It’s playable, though discerning players will certainly notice the inconsistencies, especially during hectic boss fights or scenes with multiple enemies on screen.
- Example: In Chapter 2, “The Darkness,” when you face the Hangedman boss, the flurry of projectiles and the boss’s movements can cause momentary stutters, but they are less severe than in handheld.
- Visual Fidelity: The increased resolution allows the new lighting effects and environmental details to shine through. The gore, which is a hallmark of the series, is more detailed and satisfyingly splattery. The iconic monster designs, from the basic zombies to the larger, mutated creatures, are rendered with a fidelity that brings them closer to modern horror aesthetics while retaining their classic charm.
Handheld Mode: A Compromised Experience
Switching to handheld mode is where the technical cracks truly begin to show, significantly impacting the overall experience.
- Resolution: Handheld resolution drops considerably, often appearing to be around 720p or lower, with noticeable aliasing and blurriness. Details that were clear on a TV become muddy on the smaller screen.
- Frame Rate: This is the most significant drawback. Handheld mode struggles to maintain a stable frame rate, frequently dipping into the low 20s or even teens during intense sequences. This isn’t just an aesthetic issue. it directly affects gameplay, making aiming feel sluggish and less responsive.
- Data Point: Some analyses suggest average frame rates in handheld can be as low as 20-25 FPS in combat-heavy areas, a stark contrast to the smoother docked experience.
- Texture Quality: Textures appear softer and less defined, and certain environmental elements might lose some of their detail. The “pop-in” of objects or shadows can also be more apparent.
- Battery Drain: Due to the console working harder to render the game, battery life in handheld mode also takes a hit, often draining faster than with less demanding titles.
The clear disparity between docked and handheld modes means that your enjoyment of the game’s updated visuals and performance will heavily depend on how you choose to play it.
For the best though still imperfect experience, docked play is highly recommended.
Control Schemes: Aiming for Nostalgia, Hitting Snags
The heart of any light-gun shooter lies in its controls, and The House Of The Dead Remake on Nintendo Switch attempts to emulate the arcade experience through various input methods. However, none of them perfectly replicate the precision and satisfaction of the original light gun, leading to a core gameplay loop that sometimes feels more frustrating than fun.
Gyro Controls: The Closest, Yet Flawed Option
The primary control method touted for replicating the arcade feel is gyro aiming using the Joy-Cons.
- Concept: Players hold a Joy-Con or both like a pistol and aim by pointing it at the screen, similar to Wii-era shooters.
- Pros:
- Intuitive for some: For players familiar with motion controls, it offers a more direct aiming method than analog sticks.
- Nostalgic Appeal: It’s the closest the Switch comes to a true light-gun experience.
- Cons:
- Drift Issues: Joy-Con drift, a notorious problem for Nintendo’s controllers, can severely impact accuracy, requiring frequent recalibrations. This is especially true in a game where pinpoint accuracy is crucial.
- Fatigue: Holding the Joy-Cons steady for extended periods can lead to arm fatigue, particularly in longer play sessions.
- Calibration: The need to constantly recalibrate or recenter the cursor can break immersion and disrupt the flow of gameplay.
- Responsiveness: While generally responsive, there are moments where the cursor feels slightly disconnected from your movements, leading to missed shots.
Analog Stick Controls: Standard, But Less Engaging
For those who prefer traditional input or find gyro controls too finicky, the game offers analog stick aiming.
- Concept: You use the right analog stick to move a reticle around the screen, firing with a shoulder button.
- Familiarity: Most gamers are accustomed to analog stick aiming, making it immediately accessible.
- Stability: No drift issues, providing a consistent aiming experience.
- Less Immersive: The “point and shoot” arcade feel is entirely lost, making it feel more like a generic third-person shooter rather than a dedicated light-gun experience.
- Slow Pacing: The speed at which you can snap between targets is limited by stick sensitivity, which can be detrimental in scenarios requiring quick target acquisition.
No Light Gun Peripheral Support
A significant missed opportunity is the lack of dedicated light-gun peripheral support.
- Arcade Authenticity: True light-gun games thrive on dedicated hardware. While the Switch doesn’t have a direct equivalent, accessories like the HORI Split Pad Pro offer improved ergonomics and precision, but no dedicated light-gun shells.
- Third-Party Options: While some third-party accessory makers might create mock light-gun shells for Joy-Cons, these are often superficial and don’t enhance the core aiming technology. The absence of a first-party, or even officially endorsed, light-gun solution is a major letdown for fans seeking an authentic experience.
Ultimately, the control schemes for The House Of The Dead Remake on Switch are a compromise. While gyro aiming attempts to capture the spirit of the original, its technical limitations and the inherent challenges of Joy-Con motion tracking prevent it from being a seamless experience. Analog stick controls, while functional, strip away much of the game’s unique arcade identity.
Gameplay Loop and Nostalgia: A Trip Down Memory Lane
At its core, The House Of The Dead Remake sticks rigidly to the formula established by the 1997 arcade classic: it’s a fixed-perspective rail shooter where you blast your way through hordes of grotesque creatures to save innocent scientists. For those who remember queuing up to dump quarters into the original machine, this remake is an almost perfect mirror of that experience, warts and all.
The Core Loop: Shoot, Reload, Repeat
The gameplay loop is simple and addictive:
- Automatic Movement: Your character moves along a predetermined path. Your only focus is aiming and shooting.
- Horde Management: Waves of zombies and other mutated creatures attack from all directions. Your job is to eliminate them before they get too close or hit you.
- Saving Civilians: A recurring mechanic involves saving innocent scientists who are under attack. Successfully saving them often rewards you with bonus points or different pathways.
- Boss Battles: Each chapter culminates in a memorable boss fight, often with distinct weak points and attack patterns.
- Limited Ammo/Reload: You have a fixed magazine size and must manually reload by tilting the Joy-Con, pressing a button, or pointing off-screen. This adds a layer of tactical decision-making, especially during intense firefights.
Branching Paths and Secrets
One of the beloved features of the original, and faithfully recreated here, are the branching pathways.
- Decision Points: Throughout each stage, you’ll encounter moments where your actions e.g., shooting a specific object, saving a civilian, or failing to save one dictate which route you take.
- Replayability: This encourages multiple playthroughs to explore all paths, discover hidden rooms, and find all secrets. It adds significant replay value beyond simply beating the game.
- Hidden Items: Breakable objects often hide power-ups, extra lives, or valuable collectibles.
The Power of Nostalgia
For veterans of the series, The House Of The Dead Remake leans heavily on nostalgia.
- Familiar Settings: The creepy Curien Mansion, the eerie sewers, and the sprawling laboratory are instantly recognizable, now rendered with a fresh visual overhaul.
- Iconic Enemies: From the basic “ghouls” to the memorable axe-wielding “Hangedman” and the grotesque “Chariot,” the creature designs are largely untouched, invoking powerful memories.
- Cheesy Dialogue: The notoriously bad voice acting and cheesy lines of the original are present, though with a new cast. While some fans might lament the change, the B-movie charm remains, adding to the game’s unique identity. It’s so bad, it’s good, and that’s precisely part of the appeal.
- Example: “Don’t come! This is my last hope!” – a classic line that perfectly encapsulates the game’s campy horror.
- Arcade Structure: The short, intense bursts of action, the focus on high scores, and the constant pursuit of extra lives directly echo the arcade experience.
However, nostalgia can also be a double-edged sword.
While it draws players in, the modern player might find the core gameplay loop a bit simplistic or repetitive without the unique draw of the original’s light-gun mechanism.
The game relies on the player’s connection to its past to overlook some of its present-day shortcomings, particularly concerning control precision and performance.
Content and Modes: What’s New and What’s Familiar
Beyond the core campaign, The House Of The Dead Remake offers a few modes to keep players engaged, though the overall package remains relatively lean, focusing on enhancing replayability of the main experience rather than adding expansive new content.
Classic Mode: The Unaltered Experience
This is the bread and butter of the remake, offering a playthrough of the original game with the updated graphics and sound.
- Direct Translation: It follows the exact same level progression, enemy placements, and boss encounters as the 1997 arcade classic.
- Difficulty Settings: Multiple difficulty levels are available, allowing players to tailor the challenge. Higher difficulties increase enemy count, damage, and overall aggression.
- Score Chasing: The primary objective, as in the arcade, is to achieve the highest score possible. This involves:
- Headshots: Rewarded with bonus points.
- Saving Civilians: Crucial for bonus points and potential extra lives.
- Combos: Chaining together quick kills without taking damage.
- Online Leaderboards: A welcome modern addition, allowing players to compare their scores globally, fueling competitive replayability.
Horde Mode: More Enemies, More Mayhem
Horde Mode is the most significant new addition to the remake, designed to push players’ shooting skills to the limit.
- Increased Enemy Count: As the name suggests, this mode significantly ramps up the number of enemies on screen, often by a factor of 5 to 10 compared to Classic Mode.
- Survival Focus: The goal is pure survival against overwhelming odds. This mode forces players to be incredibly efficient with their shots and manage reloads effectively.
- Challenge and Practice: It serves as an excellent way to practice aiming and reaction time, and provides a much stiffer challenge for veteran players.
- Impact on Performance: Be warned: with the sheer volume of enemies, Horde Mode can put even more strain on the Switch’s hardware, potentially leading to more pronounced frame rate dips, especially in handheld mode.
Gallery and Achievements
The game includes a gallery that unlocks concept art and character models as you progress and achieve certain milestones.
This provides a nice bonus for completionists and fans interested in the behind-the-scenes aspects.
- In-game Achievements: While the Switch doesn’t have a system-level achievement tracker like other consoles, the game features its own set of in-game challenges and achievements to unlock, ranging from specific kill counts to finding all secrets. This adds another layer of replayability.
Two-Player Co-op: Double the Fun
One of the most enjoyable aspects of The House Of The Dead series has always been its co-op multiplayer, and the remake fully supports local two-player co-op.
- Shared Screen: Both players share the same screen, each with their own reticle.
- Increased Challenge/Strategy: While it makes crowd control easier, friendly fire is often a mechanic though sometimes toggleable, adding a layer of strategic communication. It’s a fantastic way to experience the game with a friend, reminiscent of standing side-by-side at an arcade cabinet.
- Joy-Con Sharing: With detachable Joy-Cons, it’s easy to jump into co-op without needing extra controllers, making it a spontaneous party game.
Overall, the content package for The House Of The Dead Remake focuses on expanding the replayability of the core game rather than offering entirely new narratives or levels. Horde Mode is a solid addition for those seeking an extreme challenge, and the co-op functionality is undoubtedly a highlight, capturing the social essence of the arcade original.
Value Proposition: Is It Worth Your Time and Money?
Determining the value of The House Of The Dead Remake for Nintendo Switch is complex, as it hinges heavily on individual expectations, tolerance for technical imperfections, and how much nostalgia plays a role.
For Arcade Veterans and Hardcore Fans
If you grew up with the original House Of The Dead in arcades or on the Sega Saturn/PC, this remake offers a potent dose of nostalgia.
- Memory Lane: The updated visuals bring the classic environments and creatures to life in a way that feels fresh yet familiar. The cheesy dialogue and memorable boss encounters are all here.
- Digital Preservation: For many, this is a convenient way to revisit a beloved classic without needing to track down old hardware.
- Score Chasing: The leaderboards and the inherent replayability of finding all branching paths and achieving high scores will appeal to competitive players.
- Cost vs. Nostalgia: For these players, the price of admission might be justified purely by the sentimental value and the ability to play a modernized version of a childhood favorite, despite its flaws. They are likely to find the most value here.
For Newcomers to the Series
If you’ve never played The House Of The Dead before and are approaching this as a standalone Switch title, the value proposition becomes more tenuous.
- Dated Mechanics: The core gameplay loop, while fun in short bursts, is inherently a product of its arcade origins from the 90s. Without the unique light-gun interface, it can feel simplistic and repetitive compared to more modern shooters.
- Technical Issues: The performance issues, particularly in handheld mode, and the sometimes clunky motion controls can detract significantly from the experience for a fresh set of eyes. A new player might be put off by frame rate dips and imprecise aiming.
- Short Campaign: While replayable, the core campaign itself is relatively short around 30-45 minutes per playthrough, depending on skill and route.
- Alternative Options: There are many other excellent shooters on the Nintendo Switch that offer smoother performance, more refined controls, and deeper gameplay mechanics.
Price Point Considerations
The game typically launches at a mid-range price for a digital-only title.
- Initial Price: At launch, it was priced around $24.99-$29.99 USD.
- Discount Potential: Like many digital games, it’s likely to see discounts over time. A sale price makes the proposition much more appealing, especially given the technical caveats.
- Comparison: When compared to other remakes or indie titles in a similar price bracket, The House Of The Dead Remake stands out primarily for its arcade heritage rather than its technical polish on the Switch.
Overall Assessment of Value
- Positive Aspects: Strong nostalgic appeal, faithful recreation of the original’s content, fun local co-op, added Horde Mode, and online leaderboards.
- Negative Aspects: Significant performance issues especially handheld, imperfect control schemes, and the core gameplay loop might feel dated to modern players without the light-gun context.
In conclusion, The House Of The Dead Remake offers the most value to long-time fans who prioritize a nostalgic trip and can overlook its technical shortcomings. For newcomers, it’s a harder sell at full price and might be better experienced after a significant discount or with a strong understanding of its arcade roots. It’s a faithful recreation, but fidelity to the past doesn’t always translate into a flawless modern gaming experience.
The Legacy and Future: What This Remake Means
The release of The House Of The Dead Remake on Nintendo Switch isn’t just about revisiting a classic. it also carries implications for the legacy of the series and potentially the future of light-gun games on modern consoles.
Reaffirmation of a Niche Genre
The House Of The Dead is a cornerstone of the light-gun shooter genre, a style of game that has largely faded from the mainstream since the arcade’s decline and the obsolescence of CRT TVs which traditional light guns relied upon.
- Arcade Preservation: This remake, along with a few others like PANZER DRAGOON: Remake, shows there’s still a market for these classic arcade experiences on home consoles, especially those with motion control capabilities.
- Modern Adaptation: It highlights the challenges of adapting such games to modern hardware, particularly with control schemes. The performance issues on Switch, while frustrating, are also a testament to the difficulty of optimizing current-gen graphics for a less powerful portable system.
Potential for Future Remakes
The very existence of this remake, produced by Forever Entertainment who also handled the PANZER DRAGOON: Remake, suggests a potential strategy for Sega to revisit more of its arcade back catalog.
- Fan Interest: If sales are strong enough, it could pave the way for remakes of other beloved House Of The Dead entries like House Of The Dead 2 or 3, or even other classic light-gun titles from Sega’s extensive library e.g., Virtua Cop, The House Of The Dead 4.
- Testing the Waters: This remake might serve as a litmus test for fan interest and the viability of the genre on modern platforms. Its reception, both critical and commercial, will undoubtedly influence future decisions regarding such projects.
The Challenge of Light-Gun Games in a Digital Age
The remake unequivocally demonstrates the inherent challenge of bringing true light-gun accuracy to modern displays and input methods.
- TV Technology: Modern LCD/LED TVs introduce display lag and don’t work with traditional light guns.
- Controller Limitations: While motion controls like Joy-Cons offer a semblance of point-and-shoot, they lack the pinpoint precision and satisfying tactile feedback of dedicated arcade hardware. Gyro drift, calibration issues, and general responsiveness can diminish the experience.
- The “Feel”: A significant part of the original’s appeal was the physical act of holding a gun, the click of the trigger, and the immediate visual feedback. Replicating this “feel” in a living room environment without specialized peripherals remains the genre’s biggest hurdle. This remake makes it clear that while graphics can be updated, the control input is the hardest part to truly modernize effectively.
In essence, The House Of The Dead Remake is a fascinating case study. It’s a heartfelt attempt to revive a classic, acknowledging its place in gaming history. However, its technical limitations on the Switch underscore the fundamental difficulties in translating a very specific arcade experience to a general-purpose home console. Its legacy might be less about being a perfect remake, and more about initiating a conversation: how do we bring these unique, tactile arcade experiences into the future without losing their soul?
Frequently Asked Questions
Question
Is The House Of The Dead Remake on Switch worth it?
Answer
Yes, The House Of The Dead Remake on Switch can be worth it for nostalgic fans of the original arcade game, especially when purchased on sale, as it faithfully recreates the classic experience with updated visuals.
However, for newcomers, the performance issues and control limitations might make it a less appealing purchase at full price.
Does The House Of The Dead Remake have motion controls on Switch?
Yes, The House Of The Dead Remake fully supports motion controls using the Joy-Cons on the Nintendo Switch, allowing players to aim by pointing the controller at the screen, similar to a light gun.
Are there performance issues with The House Of The Dead Remake on Nintendo Switch?
Yes, there are notable performance issues with The House Of The Dead Remake on Nintendo Switch, particularly in handheld mode where frame rates can frequently dip below 30 FPS, affecting gameplay fluidity.
Performance is generally better but still inconsistent in docked mode.
Can you play The House Of The Dead Remake with a Pro Controller?
Yes, you can play The House Of The Dead Remake with a Nintendo Switch Pro Controller using traditional analog stick aiming, though it won’t offer the motion control experience.
Is there a physical release of The House Of The Dead Remake for Switch?
Initially, The House Of The Dead Remake was a digital-only release on the Nintendo eShop.
However, limited physical editions have since been released by various distributors, often with special packaging.
Does The House Of The Dead Remake have local co-op?
Yes, The House Of The Dead Remake supports local two-player co-op, allowing two players to blast zombies together on the same screen, which is a significant highlight.
Is Horde Mode available in The House Of The Dead Remake?
Yes, Horde Mode is a new addition to The House Of The Dead Remake, significantly increasing the number of enemies on screen for an even greater challenge.
Are the graphics updated in The House Of The Dead Remake?
Yes, The House Of The Dead Remake features completely overhauled 3D graphics with updated models, textures, and lighting effects compared to the 1997 original.
Is the voice acting the same in The House Of The Dead Remake?
No, the voice acting in The House Of The Dead Remake has been re-recorded with a new voice cast, though it aims to retain the famously cheesy, B-movie charm of the original.
How long is The House Of The Dead Remake campaign?
The House Of The Dead Remake’s campaign is relatively short, typically lasting between 30-45 minutes per playthrough, depending on skill and chosen paths, but it is designed for replayability.
Does The House Of The Dead Remake have online multiplayer?
No, The House Of The Dead Remake only supports local co-op multiplayer. there is no online multiplayer functionality.
Are there different difficulty settings in The House Of The Dead Remake?
Yes, The House Of The Dead Remake includes multiple difficulty settings to cater to various skill levels, influencing enemy count and aggression.
Can you unlock new weapons in The House Of The Dead Remake?
The game primarily focuses on the standard pistol, but power-ups and score bonuses can be found throughout the levels, and some versions might offer weapon variations in specific modes.
Does The House Of The Dead Remake have branching paths?
Yes, The House Of The Dead Remake faithfully includes the branching pathways from the original, allowing players to take different routes through levels based on their actions.
What are the main differences between the original and the remake?
The main differences are updated high-definition graphics, re-recorded voice acting, and the addition of Horde Mode, while largely retaining the core gameplay and level design of the 1997 arcade classic.
Does the remake support light gun accessories for Switch?
The game does not officially support or recommend any specific light gun accessories, and the Switch itself does not have native light gun support for modern TVs.
Players rely on Joy-Con motion aiming or analog sticks.
Is The House Of The Dead Remake censored?
The House Of The Dead Remake maintains the gory aesthetic of the original, with plenty of blood and dismemberment, and is rated accordingly M for Mature in the US.
Are there leaderboards in The House Of The Dead Remake?
Yes, The House Of The Dead Remake features online leaderboards for players to compare their high scores globally.
Can I play The House Of The Dead Remake in handheld mode?
Yes, you can play The House Of The Dead Remake in handheld mode, but be aware that performance issues, such as frame rate drops and lower resolution, are more pronounced in this mode.
Does The House Of The Dead Remake have a gallery mode?
Yes, the game includes a gallery where players can unlock concept art and character models as they progress and achieve in-game milestones.
What engine was The House Of The Dead Remake built on?
The House Of The Dead Remake was developed using the Unity engine.
Who developed The House Of The Dead Remake?
The House Of The Dead Remake was developed by MegaPixel Studio and published by Forever Entertainment.
When was The House Of The Dead Remake released on Switch?
The House Of The Dead Remake was initially released on Nintendo Switch in April 2022.
Does The House Of The Dead Remake have a tutorial?
The game offers basic on-screen prompts and explanations for controls, but generally assumes familiarity with the rail-shooter genre.
Can you invert the aiming controls in The House Of The Dead Remake?
Yes, The House Of The Dead Remake typically offers options to invert both X and Y axis aiming for analog stick controls.
Are there any unlockables beyond the gallery?
Players can unlock various in-game achievements and possibly character skins or weapon cosmetics, depending on updates and specific versions of the game.
How big is the file size for The House Of The Dead Remake on Switch?
The file size for The House Of The Dead Remake on Switch is relatively small, usually around 7-8 GB, making it manageable for the console’s internal storage or a smaller microSD card.
Is the game compatible with the Nintendo Switch Lite?
Yes, The House Of The Dead Remake is compatible with the Nintendo Switch Lite, but it will only be playable in handheld mode, where performance issues are most noticeable.
Does The House Of The Dead Remake require an internet connection to play?
No, an internet connection is not required to play the main game or local co-op.
It’s only needed for online leaderboards and potential updates.
What classic boss fights are included in the remake?
All the iconic boss fights from the original House Of The Dead are included, such as the Chariot, the Hangedman, the Hermit, and the final battle with the Magician.
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